Monsters (G)

Table of Contents

Gargoyle
Kapoacinth
Gargoyles as Characters
Genie
Djinni
Efreeti
Janni
Ghaele
Ghost
Creating A Ghost
Ghoul
Lacedon
Ghast
Giant
Cloud Giant
Cloud Giant Characters
Fire Giant
Frost Giant
Frost Giant Jarl
Frost Giant Characters
Hill Giant
Hill Giants as Characters
Stone Giant
Stone Giant Elders
Stone Giants as Characters
Storm Giant
Gibbering Mouther
Girallon
Gnoll
Gnolls as Characters
Gnome
Subraces
Goblin
Goblins as Characters
Golem
Clay Golem
Flesh Golem
Iron Golem
Stone Golem
Construction
Greater Stone Golem
Gorgon
Gray Render
Grick
Griffon
Training A Griffon
Grimlock
Grimlocks as Characters

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Gargoyle

Gargoyle

Medium Monstrous Humanoid (Earth)

Hit Dice:

4d8+19 (37 hp)

Initiative:

+2

Speed:

40 ft. (8 squares), fly 60 ft. (average)

Armor Class:

16 (+2 Dex, +4 natural), touch 12, flat-footed 14

Base Attack/Grapple:

+4/+6

Attack:

Claw +6 melee (1d4+2)

Full Attack:

2 claws +6 melee (1d4+2) and bite +4 melee (1d6+1) and gore +4 melee (1d6+1)

Space/Reach:

5 ft./5 ft.

Special Attacks:

-

Special Qualities:

Damage reduction 10/magic, darkvision 60 ft., freeze

Saves:

Fort +5, Ref +6, Will +4

Abilities:

Str 15, Dex 14, Con 18, Int 6, Wis 11, Cha 7

Skills:

Hide +7*, Listen +4, Spot +4

Feats:

Multiattack, Toughness

Environment:

Any

Organization:

Solitary, pair, or wing (5-16)

Challenge Rating:

4

Treasure:

Standard

Alignment:

Usually chaotic evil

Advancement:

5-6 HD (Medium); 7-12 HD (Large)

Level Adjustment:

+5

Gargoyles often appear to be winged stone statues, for they can perch indefinitely without moving and use this disguise to surprise their foes. They require no food, water, or air, but often eat their fallen foes out of fondness for inflicting pain.

Gargoyles speak Common and Terran.

Combat

Gargoyles either remain still, then suddenly attack, or dive onto their prey.

A gargoyle's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Freeze (Ex): A gargoyle can hold itself so still it appears to be a statue. An observer must succeed on a DC 20 Spot check to notice the gargoyle is really alive.

Skills: Gargoyles have a +2 racial bonus on Hide, Listen, and Spot checks. *The Hide bonus increases by +8 when a gargoyle is concealed against a background of stone.

Kapoacinth

These cousins of the gargoyle have the aquatic subtype. They have a base land speed of 40 feet and a swim speed of 60 feet (no fly speed) and are found only in aquatic environments.

Gargoyles as Characters

Gargoyle characters possess the following racial traits.

  • +4 Strength, +4 Dexterity, +8 Constitution, -4 Intelligence, -4 Charisma.

  • Medium size.

-A gargoyle's base land speed is 40 feet. It also has a fly speed of 60 feet (average).